honestly, pretty bad spells that spike nova sucks, it doesnt deal damage according to the spikes that blink strike sux too, it deals damage "over the time", instead of dealing damage per hit that dragon fire is pretty lame too, it doesnt damage according to the fire rain that archer spells.... dont need to say a word right? the arrows doesnt damage at all, its an area spell too
start making spell according to it man, the damage and everything else
Good ideas behind some of these spells, but they're all a little bit buggy and ugly (bugly?).
7 Archers would be cooler if the archers faced the units they were attacking, and they didnt have the name Default String.
Flurry is a cool idea, but right now it looks weak, and goes too slow. Also, you should give the arrow units the locust ability, so they're unselectable.
Blink strike has been done to death already.
Bloodrage looks like the simplest spell in the pack, but the effects looked sick. I never thought of attaching a skull like a mask like that before.
The spikey spell is neat, but would look better if you popped the units up in the air, like impale.
Untouchables looks cool when you summon them, but you should have made the units more bad ass. They're just zombies. And I think untouchable is a misnomer. They're pretty weak. I would give the zombies resurection with a fast cooldown so they keep popping up like those fuckers in the movies.
The multiple Flame Strike spell looked good too, and the other fire spell, the one with the dragon, I think is a cool idea, but why does the Spellbreaker poop out bones when the spell is finished?