Warcraft III resources & community, 2003–2006 · archived

8 Spells Map

not rated
Submitted by El BurritoJASS Enhanced618 downloads29 KB
Screenshot
Screenshot
There are eight spells in this map, they are;

-7Archers -Blink Strike

-Flurry -Bloodrage

-The Untouchables -Dragon Flame

-Spike Nova -Dragon Fire

give credit if you use, have fun
File Name
7Archers.w3x
Author
ElBurrito
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Comments

4
honestly, pretty bad spells
that spike nova sucks, it doesnt deal damage according to the spikes
that blink strike sux too, it deals damage "over the time", instead of dealing damage per hit
that dragon fire is pretty lame too, it doesnt damage according to the fire rain
that archer spells.... dont need to say a word right? the arrows doesnt damage at all, its an area spell too

start making spell according to it man, the damage and everything else

2/5
thanks for the comments
im working on the improvements :)
I think some of the best spells, they're not ultimate like most of these are so you can use them in game and that pwns. 5/5.
Good ideas behind some of these spells, but they're all a little bit buggy and ugly (bugly?).

7 Archers would be cooler if the archers faced the units they were attacking, and they didnt have the name Default String.

Flurry is a cool idea, but right now it looks weak, and goes too slow. Also, you should give the arrow units the locust ability, so they're unselectable.

Blink strike has been done to death already.

Bloodrage looks like the simplest spell in the pack, but the effects looked sick. I never thought of attaching a skull like a mask like that before.

The spikey spell is neat, but would look better if you popped the units up in the air, like impale.

Untouchables looks cool when you summon them, but you should have made the units more bad ass. They're just zombies. And I think untouchable is a misnomer. They're pretty weak. I would give the zombies resurection with a fast cooldown so they keep popping up like those fuckers in the movies.

The multiple Flame Strike spell looked good too, and the other fire spell, the one with the dragon, I think is a cool idea, but why does the Spellbreaker poop out bones when the spell is finished?