Warcraft III resources & community, 2003–2006 · archived

Force Bomb AND Thunder Ball

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Submitted by Kernel Dr.Volt_ageTrigger Enhanced607 downloads28 KB
Screenshot
Screenshot
First an orb of fire flyies up in the air gaining energy and getting bigger in size when the orb is too big/heavy then falls down causing big explosions and force....anyway do you think i am crazy?
File Name
force bomb.w3x
Author
Kernel Dr.Volt_age
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Comments

9
another nice piece, ill keep my long speech away this time and say: thunder looks bit plain, force bomb bit to complicated, but still usefull, but also like cioby said, force bomb takes a while
thanks again for the help
yeah...i have 3 spells in my new spellpack (its finished)
Yes , now they work , good job :wink: , but i still think that lighting ball is pretty sadistic :? . Anyway , in your future spellpack try to put more then 2 spells :D
oh cool man thanx for help the force bomb works
:D
and i fixed the error in the lightning ball spell i updated the map so....it should work!!!
ok thanx 8) 8)
ill try it (hope it will work)
i am woking on my next spellpack but i am having little trouble :x :x :x
I don`t know man , for me , after i cast it 2 times , i didn`t work the aoe damage and the ball didn`t move from the first place . For the Force bomb , you need to make a variable with Position of bomb - Point = Position of bomb , this variable before the special effects , then set the special effects to appear at Position of bomb - the variable you made , it should work :?
thanx for help :wink:
i will try to fix the errors
i dont understand how its complicated but i would be happy if you could help me with this problem
hmm.....................i removed the bomb but...the effects didnt start....they appear on the position of the bomb. :? ..and i am not sure about the lightning ball because it worked for me i could post you the trigger and you could check it for errors but...
Oh yeah , and don`t forget at dummie units to put collision size - 0 and food cost - 0 :wink:
Well , i like the force bomb , but once again , i think u complicated yourself too much :D , and when it lands the ripple lasts too long and it`s a bit too deep and the damage radius is way to big , and i think that when the flying height reaches 0 you should remove the bomb from the game and the effects are kewl but lasts too long . And you should really work on the lighting ball more , because after 2 casts it won`t do damage to nearby enemy units .