The reason I made this was I read in a forum of how somebody noticed the trolls dudes animation, but only throwing one axe, so I did something about it. Don't know who said it though...
Thanks to Vexorian once again for his Caster System functions...*talks in a whisper*
hes a geniusAnyways there's only a few minor problems..
-If a unit moves and he is attacked by a unit that has double shooting, the second missile will miss him totally, but then again, single missiles that arn't homing do that too
-If a unit has a flying height, the missile will probably go below him, the Z-2 is only 100. I tried fixing it by using a variable in the function but I got compile errors so I said "screw it!"
-If the attacker is on a hill, or near terrain changes like a wall going up, the missile will start and end higher or lower.
-If the attacker picks up an item that changes his attack speed then the timing may mess up. BTW, I made a berserk ability, but matched it up the timing so it works perfectly.
Other than that, it looks pretty good, and I'm pretty proud of my work.
BTW, If you use this please give me some credit, BUT GIVE VEXORIAN MOST OF IT!