Ok i updated the map. Added the 4th spell The Flow of Time Reworked Warp Time so it looks better and works alittle diffrent then before. All but the Reverse work for Multi Heroes now. Other small fixes.
Not bad, alittle awkward. You also forgot to make the Extended Learn tooltip for the time blink. It's still the carrion swarm stuff. A thing that would be cool was for the lock time spell would be when the units are locked, if they stayed in their animation that they were in already. Probably impossible, if not, extremely hard with the GUI triggers.
i changed Warp time around now it dosen't look so stupid(in my eyes) and works a little diffrent. I'll get to work on that reverse bug 2. I will update soon
Edit: sry taking longer to update then i wanted, got a few things going on this weekend. should be updated on monday
I'll update it to be able to be useable by multi heros and throw in that 4th spell i helped him with. Maby i'll change Warp Time around (still not to happy with that one)
As for Reverse i sure there is no way for me to make that work for multi Heroes.
Aslo if you would like to see any other Time Spells just give me an idea in this post and maby i will throw them in with the update.
well not big fan of them but since i am making a FFo rpg this well this would be perfect for the time mage i was going to use the dimensional spells but well these are so much better thought this means i will have to give the ultima spell to somone else cause i am not gettingfg rid of reverse....unfortunetly they are not multi playert yseable if you can PLEASE find a way to make them then that would be GREAT PLEEEEEEEAAAAAASE thats my request from your workshop.
These spells were requested by my best friend. I'll say right now they aren't my best work but it was for a friend and i stuck to what he wanted. He had a 4th spell but was able to do it with my Custom Waves.
The main spell in this is Reverse Time the others are nothing to big.
Alos these spells are not multi useable because he did not need them to be.