Warcraft III resources & community, 2003–2006 · archived
Implant bomb test map
not rated
Submitted by birdofprey160Miscellaneous239 downloads56 KB
Screenshot
A spell that targets one of your own units and makes them into a walking time-bomb. Damage inflicted is dependent on the level of the spell and the life percentage of the unit itself.
One thing more before I move onto larger things. This spell might not work correctly if more than one player uses it at the same time. Also, the cooldown should always be at least 11. To Incorporate the spell itself into another map, you must copy the trigger data for the spell and needed variables as well as the custom script section. If it does not work, you might have to delete the sound action. That doesn't seem to carry over perfectly. I know this is rather clumsy, but it is also the first work I ever submitted. Anyway, thanks for taking a look at it.
Bloodlustwolf, there is no automatic way of making a floating text follow a unit, the above unit action creates it above the unit, but it doesn't follow
It does that already, but the text only appears above it every second. I don't know how to make it follow it around. Okay, now you can target enemy units as well. If anyone else wants to change the targets allowed, you can just go to object editor, go to the spell, and change the "target's allowed" field, if you want to make it unusable against heros, or usable against air, or whatever.