Glow of the Night: Does a have to say anything. Just look at the picture.
Strength of the Night: A chance to evade and a chance to cast dark nova.
Night Aura: Reduces nearby enemies armor during the night.
Star Collision: Calls 3 waves of four stars to collide. Units hit by a explosion is slowed for a few seconds. When the Hunter of Night is channeling the spell he is defenceless and has reduced armor.