Warcraft III resources & community, 2003–2006 · archived

Kensai

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Submitted by GettingSleepy411 downloads62 KB
Screenshot
Screenshot
The Kensi was made with the idea that he would be used in AoS type games, therefore his test map is a mini AoS game. To contact the author GettingSleepy, e-mail [email protected].
File Name
Kensai.w3x
Author
GettingSleepy
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Comments

8
Greatly done. Especially Omnislash is a cool ability, but takes a tad too long to charge. No serious problem, though! I thought of something similar for my Swordsaint (which turned out as Principle of the Void; NOT stolen idea from you, don't worry!).

Good luck! The contest will begin soon!
Woot 1.17 came out, more excuses for an update. =)

Anyways:

-Changed Omnislash icon
-Changed Spirit Walk's icon
-Changed Awaken's graphics
-Fixed a bug where if you attacked with Spirit Walk with in .4 seconds of casting it, the special effects wouldn't reset and the stun wouldn't take effect
-Fixed a bug where Omnislash would pick allied units and buildings but not attack them
-Changed Crypt Lord to Dread Lord
-Fixed a bug with Spirit Walk that would not reset the special effects, and alow you to still stun after useing an ability or an item

Please tell me what you think.
Bloody hell, you've stolen my idea!! :shock:

Whatever, i'll post my Swordsaint when he's done, at least our heroes don't resemble that much, it seems. Phew! :lol: 8)
Ok that should be the last time I have to update him. Alot of things have changed:

-The Kensai is now more of a caster/melee hero who's abit low on the hp side. He is now more 'intune with the spirit of his sword'

-New special effect gained at lvl 6
-New special effect gained at lvl 10
-Skull Strike has been replaced with Spirit Walk
-Whirlwind has been replaced with Awaken
-He now gains 1.75 agility per level downed from 2.25
-He now gains 2.75 intelegence per level uped from 2.25
-Omnislash now has a Big Bad Voodo effect when casting it
-Omnislash can no longer be canceled
-Omnislash no longer destroys trees

Hopefully I won't come up with anymore ideas and have to update him in the future =). Please post any bugs, ballance sugestions, comments, whatever.

Note: I'm not sure why but reseting the cooldown of Spirit Walk and reuseing it to quickly will cause it to not stun.
Ok updated him again:

Changed the way Knife Storm works.
Added an enimy Undead hero.
Lowered Omnislash's mana cost to 175 and cooldown to 2 minuets.
Fixed a few bugs with Omnislash

New screenshot showing the Kensai useing Omnislash.

Fixed spelling mistake in map name =p.

Please post some comments and tell me what you think.
Ok updated spell info and map name.
What does it do?
Meh, I changed the map name at the last second but not the ingame map name ><. Gona have to update that. Anyways, let me know what you think.