Warcraft III resources & community, 2003–2006 · archived

Jump!

4.4 / 5 (10)
Submitted by Hans_MaulwurfTrigger Enhanced1,936 downloads359 KB
Screenshot
Screenshot
a nice looking jump spell
File Name
Jump(gui).w3x
Author
Hans_Maulwurf
Download

Comments

21
it is a good idea but looks strange in the game.
The idea is good but I won't rate it very heigh because the unit lands far away from the targeted spot... So according to the rating thing in the submission/rating faq 3/5 means good... And (sorry) I don't think this is better than good because of the landing thing... So 3/5... But it still looks nice... :D
Love it. One of the best spells I've ever seen. Yeah maby the best :D 5/5
Just as a side note you dont need any of the custom text in there at all i deleted all the custom script - call function 's and the copy of the damage trigger and it works exactly the same. So fo those who dont know or understand jass you can learn to make this effect and edit as you want without that knowledge. Very nice job on this Hans. :D :D
It would be awesome if you could make a non-targetable version of this, so that when you use
the ability the unit jumps 500 in the direction it
is facing

written by vegito
It sucks really simple anyone could do that...


Your comment is pretty stupid... Who cares if anyone could do that or not? it's not important how complex the problem is, it's important how much it helps other ppl... and this jump spell is very good and looks nice[/i][/quote]
updated it to gui-triggers with costum text, because i got a few requests.

if you want to put a spell into youre map allways do the same: copy/paste: buffs->spells->units->variabels->triggers
my jumping lets me move around the air and walk on buildings. (in my map killingedge beta)

why do you even need to copy the trigger? it's easy to make. you said you copied the trigger, but did you copy the spell?
ok how the hell do u use this, i copy everything across and all these script errors appear how do i fix this?
(i will upload a version with normal GUI-Triggers but lag if requested)

Yes please.
You can always turn off the pathing of the unit...
UPDATE:
- changed to JASS, so you can open with regular WE (i will upload a version with normal GUI-Triggers but lag if requested)
- removed bug that you dealed the damage 2times if you ordered fast enough by spamclicking with hotkey
- damage/stun duration increases now with level
- added BTN


@Vexorian: i dont use the raven form, because he dont become a flying unit and cant jump over walls.
I will update it for normal we. thx for the tip Vexorian, i wanted that you see his buffs and you have selected him while he jumps so i morphed him with caos but that sounds much better. i try it
Eh pretty good im going to use it on my map but i do have we unlimited and it says main data missing. so.......... reply plz.
Adding Medivh's raven form then removing it , enables any unit to have a changeable flying height, without you needing to create a dummy for the jump
WOW :shock:
It's not bad but yeah, you always land a little ahead of where you target, i suppose this adds the effect of imperfect aim that most ppl have, but still. Also, he sometimes drops and then still moves a bit. Other than that, it's pretty good. 4/5. Maybe if he wasn't so slow on the take off and it was an actual arc.
Undeadbudgie if your seeing this ... it wud rock for a Dragoon's jump in ur ff orpg :)
i made it with we unlimited, because i dont know jass, but wanted to remove all the points(for antilag) and we u is just the normal worldeditor with all functions in gui which you would normaly have to do with jass (and without limits,...). You should dl it in the tools section because it saves a lot of work/time and has only about 4mb
That is the !!!BEST!!! looking jump spell i have ever seen good job! Its really smooth and works well.

1 complaint however...it wont open in my WE so i cant put it in my RPG :(

5/5 good job
i know there are already spells where a blademaster jumps into the air, but i didnt like there animation. this is like the new sashi spell in the tob videos i have seen (if you know tob). He jumps in the air while paying his critical animation and a dummy unit cats war stomp where he lands. i know nothing speacial, but looks very nice

model and skin by Jackoo