Warcraft III resources & community, 2003–2006 · archived

Dr.Nitro Spell Pack

4.56 / 5 (9)
Submitted by Dr.NitroTrigger Enhanced1,539 downloads115 KB
Screenshot
Screenshot
Contains spells made by Dr.Nitro, including Apocalyptic Enigma, Ice Star, and Velocity. Dont use all 3 spells at once due to unknown bug. Stay tuned for updates.
File Name
Dr.Nitros Spell Pack.w3x
Author
Dr.Nitro
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Comments

23
5/5
They're nice... but Velocity was by far the best of them. The other two i have to say weren't very good in the cense that they were kind of lame...KIND OF. Btw rated this 5/5.
nice spells Dr.Nitro, cool ideal with swinging spell :) 5/5
Yeah thats what i was planning on ding, just havent got around to doing it :P
For that stuff, just change integer A to separate variable and the problem is solved. Or use Integer A, Integer B and a separate variable. heh...
Nice Spells. Keep em coming :)
Well ive figured out the problem why they wouldnt work together, it was because i kept going using Interger A as a real, and when i would use another spell they would add together and mess it up. Ill fix it as soon as i can.
Anyone else has the same problems as me with ice star?
Instead of just saying "very bugged", think you might be able to clarify what bugs there are? Or maybe, just maybe, present solutions for them?
The only bugs i know of are you cant cast them at same time and velocity doesnt lower units.
Very Bugged
Yeah i was thinking that, but thin i figured, what if they get below 50 hp on the last second of velocity? Normaly they'd survive but using that method they'd take an extra 50 damage.
I cant get it to drop a corpse except when they are below 51 hp, and then make it do 52 damage. Thats the only eay i can see to make a corspe drop, or make the corpse vanish with a special effect on dying unit?
1.Its impossible to make the lightning effect stay on the corpse cus it cant target dead units.
2.Ill check Ice Star but i never had a problem with it.

Edit:Never tested it twice in a row, doesnt work because forgot to set units to No Unit, will fix.

FIXED
Well I checked your update out I never had a problem with the Apo enigma, but its better for a multiplayer game less lag, worse for a rpg map. Same goes for velocity let the corpses fly but try to keep the beams on the corps until you land that way its cool even after they die. Big Big problems with Ice star sometimes it wont go away and if it does you can always see the spot you cast it on, also the way you made it disapear looks like if the game is laging when its not, just dosent look good. Do it your way but make it disapear as a pattern starting at diffrent points, all going to the middle at the same time and it would be perfect. Good luck. Oh and I would ask Vexorien if you need help his the best spell maker around.
I already tried the 1 hp thing, but the dmg is in intervels of 50, so more often then not the unit would die instead of getting 1 hp.

And the lightning effect is spirit link, nothing new ;)

UPDATE:Changed Apocalyptic Enigma abit, and added a cooldown to velocity.
looks nice. is that a new lightning effect? ill give it a try
KK, ill try and find out your problem, you might wanna remove the fly height trick at 1 hp.
UPDATE:Made Apocalyptic Enigma alot less "overkill", and made its damage more precise, slowly made the ice in Ice Star disapear, instead of all at once, and, try as i might, was unable to make the dead units in Velocity get lowered.

Sorry, but me, being the idiot i am, downloaded this spell when i made these changes, and when i went to save, forgot to chnage loctation, and ended up saving to nowhere, then exited editor. Now i have to do it all over again, ahh the joys of life.

There all the updates seen above are now implimented.
I agree with obsidian here, apocalyptic enigma is wayyy overkill. Ice flower is ok, its sorta dull and plain, maby have it rotate and shrink/increase per second? And for velocity units die in the air and sometimes dont go back down, doesnt always pick up 6 units, sometimes if 6 units surround the caster he may only pick up four or 5 thats after using the spell once, however.
So far i'd rate it an over 4/5, great effor and almost a 5/5 but you gotta work out the bugs.
Thanks for the support, and plz post any ideas for spell updates.

Ill also probably try and make the Ice Star disapear point by point.
Great job making the spells cant wait for the updates. I think Apocalyptic enigma is a bit over kill, but perfect for a RPG map as a summon. velocity is my favorite perfect to the letter. Ice star is awsome, but if it didnt just disapear like it dose when it runs out it would be perfect. All in all 5/5.
One word. COOL 5/5 for this one
Special thanks to EvilYardGnome for demon skin. Give credits if you use plz.