Warcraft III resources & community, 2003–2006 · archived

Squall map pack 2!

4 / 5 (5)
Submitted by ModelerTrigger Enhanced246 downloads50 KB
Screenshot
Screenshot
I have worked very hard on the new spell, Spiral energy.

It took me hours to make the formulas and coculations, yet its such a simple spell! Any errors of it please tell me, suprise spell coming out soon.
File Name
Squalls map pack 2!.w3x
Author
Squall[FF] (aka modeler)
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Comments

11
spiral energy is kewl, but the rest arent to good...
I have gone on break for awhile, if any spell guy needs an idea ask tao he has good ideas :).
Modeler has good spell ideas.

He likes to come to me when he:
1. Is Bored
2. Needs a really hard spell
3. Can't work with his ideas
4. Justs feels like it

Spiral Energy was my idea 8)
I'm glad to be of help Modeler. Ask me any time.
yaY me lol.
coculations
Thx, im trying alot of weird stuff, the reason it hits air is because 8% of maps use air units,l out of thoes only about 50% are normal units, the rest are bosses. Also i dont really think about air units cause i almost never use them, so i forget they exist sometimes.

Also, Im not ready to bash my brains out over tao's next spell, so ill be a bit late on it.
Oh yeah. 4/5
Great job with down to hell makes a perfect ultimate spell. Actully great job with all the spells you just need to balance them out a bit. Oh and Arthas banish thing needs fixing, takes two time for the banish to work. And try to be more realistic like with fire wall spell, that should only hit ground units but if you want it that way give it more graphics so the fire reaches high into the air.
It has a terrain deformation in it!?
You mean for the screenshot or spiral energy, btw im working on your second one, there both a pain-in-the-ass but there cool looking. Im getting better with spells i think.
bad screenshot, but i'm glad you took my request.


EDIT: BTW, I didn't say it had to have terrain deformation.
I can See the effort you have put into this spell