Warcraft III resources & community, 2003–2006 · archived

Cross-Acid

not rated
Submitted by Dr.NitroTrigger Enhanced384 downloads16 KB
Screenshot
Screenshot
Plz give credits if you use. Known Bug:Acid will go in random directions if near enemy units.(no clue why)
File Name
Cross Acid.w3x
Author
Dr.Nitro
Download

Comments

15
Dian... Check FAQ in Spells section please.
Well for one thing this isnt for a melee map, this is for a hero arena or aos or something where there isnt many air units, and you can allways tone down the duration if you wish


DOWNLOAD AND RATE PLZZZ
How do i import spells........oh 5/5
It was ment to be overpowered, and I do remember saying it costs 300 mana.
A lil overpowerd dontcha think?
Didnt work but thanks for trying.
I think they go in random directions because you have unit can flee turned on in the dummy casters/units? Try turning that off and let me know if it works.
Obsidian:Yeah its pretty cheap against flying units, but it was a request so blame Taokuw00ta :wink:
Finally someone did this spell. I'll have to check it.
As usual great job Dr. Nitro though I think the spell is kinda cheap against flying units its prutty good. 4/5.
Exterality:Did, and even made a trigger turning off their collision just incase.
Taokuw00ta:YAAAAAAAAAAAAAY!
WOOOOOHOOO! MY LONG REQUESTED SPELL WAS MADE!
bughelp: u are using units with the acid model right? just make them to air units or make them passable so they can move through other units
Not bad. I started on this a while ago, but I lost the file.

~The_Raven
Darn description wont put everything in...again :shock:

Sends out 8 streams of acid in all directions. If the acid hits air units it will make them permanently ground, and will stop moving. After finishing moving, the acid will crash down on enemy units beneath it, making them lose armour 3 armour, take 10 damage per secpnd, and slow thier movement speed by 75%, for 30 seconds. If a unit dies while under the effect of the acid, it spawns an acid puddle which lasts 10 seconds and deals 30 damage per second to units that walk apon it.
Requested by Taokawoota

Again, theres some bugs, but remember that this is a complicated spell.