Ok, I don't know why this thing won't display anything properly, but I'll put the description here. Anyway, this is a seperated item system, it's not really a spell, but I didn't think it belonged anywhere else (correct me if I'm wrong).
What it does, is allow you to customize items with a forging system way beyond recipes. Lets you continually add bonuses to items to power them up, creating over a billion possible items.
How it works is simple. You have a base item, and a 'reagent' of sorts, you can forge the two, adding the reagents bonus over to the base item, meaning depending the base items, and your intended goal, you can create nearly any item you desire. There are two forms, one with specific bonuses which you add, allowing 2^29 different combinations, and another form which allows you to add specific number bonuses onto an item, between 10-990 armor, 10 to 990 damage, 10-90 of each stat individually (ie, they don't have to all be the same), hitpoint regeneration, mana regeneration etc.
To test it, select a hero (it's from a hero D i didn't bother finishing), buy gems and a runestone at the arcane vault and craft them in the naga altar, the skills on the naga altar will inform you of the process. To test the other part, type 'loaditem' to load items near the fountain, then buy a draconian pendant at the human altar, and place the loaded item in to identify it, then the pendant and the item to forge them. There is an explanation on the abilities of the human altar as well as in quests in the map as well.
Try it out, and email me at
[email protected] if you need help trying to use it in another map. The bonuses are, of course, all easily modifiable to whatever values you wish.