Warcraft III resources & community, 2003–2006 · archived

Clash of the 6 spells

not rated
Submitted by ExteralityTrigger Enhanced679 downloads52 KB
Screenshot
Screenshot
holy shockwave: heals living units & damages undead units

fanatism: if the unit hits his target he`ll become frenzy and attacks faster

Vampire Shadow Strike: look at the picture ^^

Firetrap: if a unit comes near the trap it fires very fast stuning ammo
File Name
Clash of the 6 spells.w3x
Author
Exterality
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Comments

6
sure ^^ these are only some simple spells, nothing special but thx anyhow ^^ and if u take a closer look i didn't make my fireunit attack but good idea it would have been much easier that way ^^ if nothing happens around the trap it won't attack. it searchs for enemy commands in an area. for example if an enemy unit begins to move it fires. otherwise it doesn't.
(I don't remmber your abilities names) :?
Firelord Ability = not very intresting it is unit with attack cooldown less than 0.60 that hits random unsleepy targets

Warden Ability (Icon: Holy bolt) = not very intresting either

Warden Second Abiliy = It is new but I don't think that it will come in Aos games

Dreadlord Ability = I was expecting more than that. (it is good but...)
hmmm well i really didnt think they were that great... but i do believe your vampire shadow strike was nice, i enjoyed that one quite much. The otheres were simple and plain i felt you could have done a bit more with them. So the only one i feel was good the vampire spell, i give the overall map, a 4.
HOLY SH1T THAT LOOKS AWESOME
:shock:
These are spells i use in my map "clash of the 6" hf ^^ and if u want to use them in your map export the objects first and simply copy and paste the triggers in your map! i don't care if u credit me or not cause it's way 2 complicated to remember every model-/spellauthor ^^