yup but it should not be so complicated to modify the whole thing a bit in the gui part its easy and in the jass part you can change the IsUndead function and replace it with something else...
so in gui you can lower the heal effect or disable it for the hero himself this would nerf it alot in aos maps coz everybody is egoistic and never takes team-spells^^
Cool... Good concept, escpecially because we don't see as many aura's as we used to >.< I like the touch with the "Undead don't got souls".
Ohh, yea about the imbaness mentioned by your self, I think the real issue would be in AOS, and Dota like maps, where you have mass units. If there are no undead units nearby, it would target the caster, thus giving him, at some extend, unlimited life pots.
LOL... It will be really hard for me to beat this spell. I don't think I'll stand a chance but... I'll do my best. And btw, this is from Diablo, right? LOL... Hard to beat indeed. I have to find another outgame spell.
hehe Daelin and like you i want to participate in vexorians contest
i guess you mean the undead corpses which are not released... read the tooltips you'll see that undeads do not have a soul - i assume ^^ and it would also be imbalanced when you go beside a graveyard and release soul by soul.. it would be like a bottomless moonwell
LOL... I was just about to begin doing this spell. Anyway, I don't think it works completely correctly. I mean, some corpses were left untouched and so the aura didn't completely do its job. It still has some errors it needs fixed. But besides that, it is pretty good. 4/5