Warcraft III resources & community, 2003–2006 · archived

Speed Meter

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Submitted by Aiursrage2kJASS Enhanced733 downloads34 KB
Screenshot
Screenshot
GO GO GO
File Name
Speedy.w3x
Author
Aiursrage2k
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Comments

10
Set animation by index function? Huh?
I don't get how u use jump..
It's a system so... Moved to system cattegory!

~Daelin
Okay I am trying to find a camera that will give orthogonal view, if so maybe we can get a sonic/mario thing going...

Drainpipe: you do it by simply calling the set animation by index function, hoho.
well one thing i don't get is you're guy can go max, and that will make smooth exceleration, but there is no medium as in you can't keep the speed meter in the middle to make him go a modrate speed or so.

Still i find this system quite intriguing? How did you manage to use his walking anmation bevcause it's never worked when i've done it.
also you could create/summon a dummy unit with a different coloring and destroy it after a short time.. ie. to produce a blur effect
This is definetly the smoothest movement code I've seen. Is there anyway possible you can implement like a cruise control? Or perhaps a more zoomed camera to give off the illusion of higher speeds?

I think its really cool and very well written, I wish you c/would use it for a bullet dodger type game.
I did not get this from Azeroth Grand Prix. Turn at double speed when standing still.
HAHA that rules :D
What is that?