ok... heres what i did
copy custom abilitys
then copy the units
then copy jass stuff in header
then copy triggers and the variable thing
then changed the four letter codes for all of the thigns
then gave flower of light ability to one of my hero
then save the map
close WE
open WE
Test map....
nothing happens, just a resurrection effect appears on top of the hero, and nothing happens after that
It can be that some functions like the return bug functions having the same name as the ones in the caster system cause the compile errors (and the compiler in WE sucks, it easily gives loads of error messages for a simple error). In the case of the return bug functions just delete one of them. In case of other functions with same name but different content rename one of them and all calls to it.
I can't move the custom code (in the heading) to my map without getting compile errors on every line. Is it because I also have the caster system? And Now, even though I removed the custom code, my map can't save. There should really be an instructional to this system.
kk, lemme try again for the 16th or 17th time
As you can see in the demo map it does work. It is just a matter of properly following the instructions (copying the header, the triggers and abilities and then update the 4-letter-codes).
i can't use this spell in my map
fuching spell.
you don't make a spell in this website if it doesn't work
Check that the new 4-letter-code of the ability is entered properly at all places.
I did all of that, still does not work (i did everyting it says in map)
Anyway if this helps heres waht happens
(i put it on a paladin)
first the paladin casts it, a resurrection thing goes over his head. then he just starts doing his normal attacks....nothing happens
It does work on other maps. Just don't forget to copy the map header (which is a problem under Win98/ME because due to a bug by Blizzard you don't see it then).
Also change the 4-letter-codes as described in the comments to the triggers.
really cool spell!!! except that it doesnt work on other maps

this would be perfect if u didnt have the trigger in text (which i cant understand)