Warcraft III resources & community, 2003–2006 · archived

Blazefury

not rated
Submitted by ArcanisteRJASS Enhanced1,596 downloads64 KB
Screenshot
Screenshot
Demo spell for Blazefury, an unique ability which belongs to the Hero Planeswalker. Roll roll roll!
File Name
Blazefury.w3x
Author
ArcanisteR
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Comments

9
One of the best and komplexest spells ever.
5/5
Well, the Panda isn't supposed to roll through units. Setting collision to zero does not make it roll through units either, and turning off collision make it roll through walls. If something I may think about, is to make him knock back units.
hey, great spell, but I have on suggestion. Set the rolling panda unit's collision size to zero. I think it's better that way...cuz he rolls through units. tell me what you think
The smooth stop will be noted :wink:, but since it's not a big deal I'll wait for more suggestions before deciding to update.
i supopose to make it even more real, you could make him accelerate a a constant pace and slide out of it for a smooth finish. I made a similar spell a while ago but i must ask how you got reflecting so good because i keep screwing up on that. Perhaps after i see your triggers, it might help me with mine. But awsome spell anyways. I only have one question; did you figure out how to make the skill work for going up/down ramps and still bouncing off walls? I tried but mine never worked that way.
Updated, improved the movement code associated with orders, now the panda rotates properly. Also tried to reduce some minor lag.

Also made it WE compatible. I used the SetUnitAnimationByIndex function in WEU, which doesn't exist in WE GUI. Blame me!
Very cool spell, 5/5, but one of the times i used it i got stuck in a corner and couldnt get out. Also please warn people when you use functions from WEU, it caused my computer to crash :(
nice spell ^^ the way the panda rolls is a bit strange yet but that doesn't matter :> 5/5 if u make the movement a bit more accurate! ;)
Side note: this spell is imbalanced. And rolling pandas are fun :twisted:

PS: If anyone can improve the rolling panda's movement in anyway, I'd love to hear.