Nope... I don't need you to help me with the spell. Whenever I will have time I will fix all my spells and perhaps improve them as well but not now. And your spell should be fine now.
And btw, next time you have something direct to tell me, PM me please and don't make another comment.
oh and daelin you made a reflect spell right? in long time i had the idea to make a reflect spell (before i saw the 2 on this side) and i had only some of the stuff in my head like it has spell block and creates a dummy who casts the spell back but there is a bug with your reflect spell right? when i saw it and i still had the triggers and stuff in my head then i decided to fix and upgrade it. i can fix the bug for you if you want it
Ehehe... Indeed, that is a problem. Hmm... Why don't you look at my spell? http://www.wc3sear.ch/index.php?p=Spells&ID=480&sid=c9328491050e1f3ff50332cfc88525ee I'm sure I made some validation here but you will need to change it appropriately. The checking would be if Unit's Max Mana is equal to 0. And then you can base it again on Chain Lightning if you want.
Don't you want your spell to be as good as it can be?And... you can base your spell off Mana Burn you know but a Mana Burn which burns 0.001 mana so practically nothing. And no, you shouldn't cast a spell. You should create a dummy unit like you did but just order it to Unit - Damage Target. Order it to do CHAOS damage if you want it to do the same damage you wanted to deal to the unit.
i made the triger reduce the life because of if you use a spell that deals 200 damage and it is cast on an hero it will only do something like 120 damage and then i made the trigger damage the unit then the damage isnt reduced and how should i make that it only can hit targets with mana? but you are maybe right about that the trigger can kill the unit if it attacks at same time but if its possible the chance is very low.
I for one don't know if it exists but it's buggy and I don't find it very good. One sure bug and one possible bug or else you just complicated yourself so it's not really good anyway.
Sure bug: Why the heck can you cast this spell on units without any mana? It is pointless... Fix this please.
Possible bug: Just by decreasing the life of the unit as long as you know that it will die by your mana flare is not right and on laggy computers it may kill the unit. On laggy computers, it is possible that if one unit attacks and at the same time, your mana flare could kill the unit after that attack, and it would just decrease the life of the unit. And besides, you complicate yourself by using ifs. Just create the dummy unit in any situation, and don't bother with forked lightning spell. Use instead MAGIC attack and damage the target with your unit.
And why it isn't very good? It doesn't do something special... 3/5