READ:
I fixed the dissapearing bridge problem. As for the trees... there was no model other than the white one that I could use, because destructibles use multiple skins. And for the move spell, I made it lock the camera on the unit becuse otherwise when you pressed an arrow key your camera would move faster than the unit and you would lose sight of it. Lastly the trees and other destructibles flying around can be selected and killed because it is realistic, most units in WC3 could smash a tree is they really wanted to

. And In case anyone was wondering, I used another player to give the units to instead of a neuteral player because units owned by neuteral players move back to where they started after a while, and it looks weird when the table you have under your control floats off
