Warcraft III resources & community, 2003–2006 · archived

Player 4

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Submitted by Drain PipeTrigger Enhanced114 downloads660 KB
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Player 6
File Name
Copy of TheChainsofFate.w3x
Author
The Scourge
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Comments

7
Melbu frahma has issues, iv been testing this with a friend and some of ur abiltiys cause server splits online (melbus and darts along with a few others.) please fix the lag issues with them, its nuts, leenus has a few glitch issues you should check. Dart and melbu have balancing issues. Some abilties have the wrong description. Well thats about all, still testing, good luck on ur map, add the final abilties soon.
First off, MBFs ultimate is bugged and i still need to fix that. Some others are alos bugged so i need to fix em up too.

Now about the lag. That's a problem that ususally only happens in the beggining and sometimes later in the end. I'm guessing that's from either setting up the units or from major leaks (more likely). I'll try to fix that but i don't think the game is horribly unbalanced, especially when it;s not even done. If you where to look at all the heroes and thier abilities as a whole, it seems more balanced

As for the hp: well kongols melee tank and MF is catser ranged so the hp dif explains that and this is AoS not RPG.

Kongol isn't overpowered; you could take him with dart in hand to hand combat. Of course compared to ranged he is and he can get close to limit their efficiency but you forget to wage abilties of the ranged heroes as well as mana.

Rnaged has a shitload of aman, Kongol has enough for 2-3 casts.

Some ranged can stop Kongol from using spells (MF can for example). Leenus has ranged spells that deal relatively big damage and even more so the bigger the unit is (Kongol is biggests unit size on the map)

Also Kongol's pursuit can be dodged quite easily. try casting it on a fleeing Leenus. You'll see how effective it is.

I think the problem is i created spells that have tricks to them that you haven't noticed (just check trigs it's pretty easy to figure out).

Hex hammer: Says Dart Unleashs blah blah, rather than haschel whom it belongs.

Melbu Frahmas devine cannon: Though meblu frahma is awsome evil char, you cant overpower him, his cannon is so laggy my computer froze for nearly 5 seconds. In addition is very unbalanced.
About half ur abilties cause huge lag, cauing freezing.
Most importantly, this game is horribly unbalanced, Kongol, who should have just slightly lower hp than meblu frahma, has 1000 more hp. He also has 1500 hp more than any other ranged unit, highly unblanced. In addition, kongol is far to good at hunting ranged units, his high hp and slowing skills make him unbalanced because range is so easily coutered by him.
Not all units have 5 abilties, some have only 3. Many units have the same abilties but far weaker. Darts explosion lags almost as bad as meblus. Leenus is missing her right chakra. None of the chars have dragoon form. Overall, ur gunna need to fix alot of stuff.
No it's me, this map is still in progress. I didn't change that stuff before i submitted it.

Aside from that, perhaps you can give me feedback on spells.
Map author is the scourge?
BTW feel free to post comments and rate it
Ok well this is the slightly new and improved line of spells. I modified most of em and even added in some new ones as well as 2 new characters that are completely done. If you ever want to use the spells/triggers, please include my name in your maps. And enjoy. bTW i would say about 2/3 of the splles on the map (probably around 20 or so) are fully triggered, perhaps even more.


PS: pls tell me if the map doesn't work.