Warcraft III resources & community, 2003–2006 · archived

Fade Filter Script Question

2 posts
#1

Fade Filter Script Question

Hello, I have been experimenting with fade filters lately and I've been wondering; how can I apply a fade filter for only one player and not all of them?
I've been told there may be a JASS script for this kind of thing but I can't find it...
#2
This might desync, but there is a fair chance that is works (I just came up with it).

function CinematicFadeForPlayer takes player p, real red, real green, real blue, real duration, string tex, real startTrans, real endTrans returns nothing
    if (GetLocalPlayer() != p) then
        return
    endif
    if (duration == 0) then
        // If the fade is instant, use the same starting and ending values,
        // so that we effectively do a set rather than a fade.

        set startTrans = endTrans
    endif
    call SetCineFilterTexture(tex)
    call SetCineFilterBlendMode(BLEND_MODE_BLEND)
    call SetCineFilterTexMapFlags(TEXMAP_FLAG_NONE)
    call SetCineFilterStartUV(0, 0, 1, 1)
    call SetCineFilterEndUV(0, 0, 1, 1)
    call SetCineFilterStartColor(PercentTo255(red), PercentTo255(green), PercentTo255(blue), PercentTo255(100-startTrans))
    call SetCineFilterEndColor(PercentTo255(red), PercentTo255(green), PercentTo255(blue), PercentTo255(100-endTrans))
    call SetCineFilterDuration(duration)
    call DisplayCineFilter(true)
endfunction