I have been able to import a custom made model that I made and its skin to wc3 , I just dont know how to attach a skin to it. I use Gmax. The model in gmax has a texture its just when I export it that it does not. The whole model is the players color once imported. I think thats all the info I can give.
So is there somthing i have to do that links the model and skin together?
Let me get this right, Your telling me I have to go into the mdl while its in word format and rewrap the skin to the model? That seems like a lot of work. ok so if its
Iv tryed opening my model with it but I get an error:
Run-time error '9': Subscript out of range
So I opend a wc3 model and see how it was supose to work. I found it only selects Geoset. I tryed to turn my model into a geoset. but I can only change it to a edit poly, edit mech,and edit pach modes.