Chuckle Brother381 postsCanadajoined 2004-05-16#12005-03-18BountyAlright I need some help, in a map I'm currently working on I wouldlike bounty for killing none creeo spawns but the bounty doesn't work with none creep units... is there some way to enable it? maybe a trigger that I haven't found. Help appreciated
deathbedeli265 postsjoined 2005-03-15#22005-03-18Make this triggerTRIGGEREVENTUnit owned by player 12 (creeps) diesCONDITION NoneACTIONGive triggering player 15 gold (or whatever you want it to be)
shadow1500157 postsUSjoined 2004-07-28#32005-03-18simply use Player - Player flag, and turn it on for "gives bounty".
Lingonberryjam93 postsjoined 2005-02-25#52005-03-18hello, ive had the same problem. Its easy to solve and u dont need a trigger like that above. Make this trigger:Event: Map initialazioncondition: noneaction: turn on gives bounty for player (which one it is)The turn on action is found on player actions, i think at least...Hope it works for you, it did for me.