I have a doodaa gate that i would like some monsters to attack, but they just ignore it - because apparently it is "neutral" - any hints on how to get them to attack it?
(It must also be able to open and close, so i don't think you can attack the image to a player object)
Are you talking about a gate? Like on a castle defense map? If you want them to attacks a doodad, it would have to be a SPECIFIC doodad, not a general one. i.e. Event> Order (unit) to attack (variable-->doodad). So it would have to be scripted, not passive aquired. I could probably help you more if I knew the context of what you were talking about. -VGsatomi