okay first off how do you turn a trgger on? i mean aren't they runnning constantly?
Anyway second i would like to put a shop in my map but how do you do that and select certain items for it?
lastly I would like the main charicters color to be light blue, but if i set it to that color, I cannot control him, so how can i change color but not player.
Normally Triggers are on always but you can turn them of in the Trigger Editor! For same triggers this is really usefull Its called "Initially On" theres "Enabled" too but if you disable a trigger you cant use it.
To turm em one use "Trigger - Turn On"
For Shop just use the Goblin Shop and edit it ( items can be edited by "items sold"
You can change the standard color of units in the Unit Editor or change it per Trigger ( Unit thing is under Art - Team Color and the Trigger under "Unit - Change Color")
Big JRokay first off how do you turn a trgger on? i mean aren't they runnning constantly?
i'm not sure what you're asking, the real answer is no triggers are not running constantly
'event handlers' are running constantly (well nearly constantly, they're listening at least), and these are what trigger the triggers, hence the reason you give triggers events
hahah.. when he says the trigger "is not on" i think he means that is isnt actually triggering haha..
all triggers are triggered by an event, no matter what.. even if you have a trigger, turning on another trigger, it must have an event in the first place.. yeh.. :S so basically, YOU NEED EVENTS MATE!
e.g. if you wanted text to appear on tghe screen when the game started, this is wat is contained in the trigger:
Event: Map Initialization Conditions: (these are what your trigger works off, if there are none, it plays out all actions within rules) Actions: Game - Display to (all players) the text: (G'day, welcome to my map) for 30.00 seconds.