Just wanted to know how to create a spell that when cast at anemy units, it will start to wonder around for a limited amount of time.
The wonder ability can be found from the sheep... it wonders around... Just want to make this spell so the enemy unit that gets the spell will be out of control... hahahahahahahha
Event A unit starts the effect of ability Condition (Ability being cast) equal to WanderEnemy (your spell) Actions Set player = Player Owning (Target of Ability being cast) Unit - Change Player of (Target of Ability being cast) to Neutral - Passive Unit - Add Ability Wander (sheep ability) to (Target of Ability being cast) Wait 5.00 // time to wait Unit - Remove Ability Wander from (Target of Ability being cast) Unit - Change Player of (Target of Ability being cast) to player