#16
Deathbringerbut u had it in JASS form didnt you?
only the part imbeded within the lines //CUSTOM SCRIPT and //END CUSTOM SCRIPT
the other part with E/C/A were triggers
but not that it really matters, as long as he gets it working
Deathbringerbut u had it in JASS form didnt you?
Devran04i have an easy way to build this system. what you need is symple a building having an dummy spell targeting only one unit, your worker and your produkt the soldier
events - unit - unit starts casting an abilty
conditions - ability beeing cast equal <<dummy spell>>
actions - if - then - else---multiple functions
condition - unit type of ability beeing cast equal to
<<worker>>
then -unit - remove unit of ability beeing cast
-unit - order casting unit to train/upgrade
<<soldier>>
else - do nothing
this one should work nearly perfectly. your worker will be removed and the building starts to train your soldier. but if your soldier takes 2 supplie while your worker takes only one and your current supply is for instance 70/70, the worker will be remove -> 69/70 and your soldier wont be upgradet caus it would be 71/70 and you wont be noticed that you need more supply so either synchronize the supply, or include into the trigger a function which disables the removing and training.
hope this helps you.