Hmmm ive made some heroes that i need for a map. As there are many people in this site i think i can get some help. Here is the first hero ive made. The abilities are descripted like this; level 1/2/3.
Name: Human Captain Proper Name: Captain Start Ability: Defend Strength [PRIMARY ATTRIBUTE]: 21 + 2.5 each level. Agility: 16 + 1.25 each level Intelligence: 15 + 1.7 each level Voice: Captain Attack Type: Normal Model/Skin: Captain, Swordsman Abilities:
Warcry (Battle Roar) The Captain goes into a warcry, increasing the damage by 10/20/30 and armor by 1/2/3 of nearby units. Has a 600/650/700 Area of Effect, 6/9/12 second cooldown and lasts 5/10/15 seconds.
Commander Skills (Drunken Brawler) The Captain uses his commander skills in combat, giving him 5/10/15% chance to avoid an attack and 3/6/10% chance to deal 1.5/2.25/3 times normal damage on an attack.
Battle Aura (Endurance Aura) Increases the movement speed by 5/10/15% and attack rate by 10/20/30% of nearby friendly units.
Elite Captain (Engineeting Upgrades) [ULTIMATE] The Captain becomes an Elite Captain, increasing his move speed by 5%, damage by 5 and improves the "Commander's Skills"; The Captain uses his commander skills in combat, giving him 6/12/18% chance to avoid an attack and 4/8/12% chance to deal 1.5/2.6/3.5 times normal damage on an attack.
I want the suggestion of EVERYONE. Moderators too if they can or want, but it would be really handy.
361 posts In a barricaded guard post around my precious coffee maker joined
#4
Name: Leon The Leafbeard Proper Name: Ent Start Ability: Camoflage (Hide) Strength : 15 + 1.5 each level. Agility: 20 + 1.0 each level Intelligence: [PRIMARY ATTRIBUTE] 25 + 2.0 each level Voice: One headed ogre (I'm not sure if thats correct) Attack Type: Normal Model/Skin: Ancient of Lore (note: just make it size of a normal unit) Abilities:
Entangling roots Description: you probably all know this
Leaf Swirl (Death coil) Description: Furious Ent Let's loose several sharp edged leaves to cut down his foes. Regenerates other Tree like creatures even enemy trees.
Miserable mislead Description: all nerby enemy units will attack to indicated unit, target must be at same side with caster.
Mass Entangling roots [ULTIMATE] Description: All NEARBY units will be entangled
Name-Genis Proper Name-Skeleton General Start ability-Summon minion(summons a single skeleton out of a corpse, 30 second cooldown) Primary attribute-strenvoice-dunno yet Attack type-Chaos Model-my skeleton general(im going to fix it so it works, and add some more to it soon)
Abilities: Decay-Throw an orb of darkness that damages and poisons all that it passes through, armor is also permenatly lowerd by 1/2/3 orb lasts for 3/5/7 cooldown 15/15/15
Bones-Kill a friendly nearby unit, and take there bones and throw them at an enemy, damaging them damage is 80/90/100, cooldown is 5/5/5/
Ancient Breath-The skeleton general breaths ancient breath onto nearby enemies, poisoning them and lowering there speed. damage 30/40/50, cooldown 10/10/10
ULTIMATE
Catastrophic Disastor-All nearby enemy units die, and then are thrown all about, exploding upon impact of anything, if nothing comes in way, units continue to spin until end of spell, then fall to ground and die. damage upon impact-400 length-30 second-channeling spell cooldown- 60 seconds
I am going to make this hero for a map i am working on