Warcraft III resources & community, 2003–2006 · archived

newbie questions, Modding its just for Frozen Throne?

6 posts
#1

newbie questions, Modding its just for Frozen Throne?

hi i've see some great models in model section, but in the tutorial they say to use the 'model importer' i have just the 'reing of caos' (no expansion), in my version i can import models? how?
another thing, War Craft its possible to change the models for campaingas also?
#2
Hmm i don't know if you can add costum models in RoC, maybe if you import the models with WinMPQ and change its name to an already existen models.

But buy TFT its 100% better than RoC.
#3
I don't remember if ROC has Import Manager. If it doesn't, just use WinMPQ and import the models/skins with it right into your map.

~Daelin
#4
thanks huys, i'm geting some money to buy TFT right now (so maybe in two weeks..) but i love modeling, i work mostly only 2D games (Diablo2, StarCraft, Fallout2, AoE, Star Wars Galact Battlegrouns...) so i i know a bit about winMpq, but in D2 we use the '-direct' and '-direct-txt' and subpastes since its a bit hard compile the MPQ's, Warcraft use shortcuts too?

[edit]:
i've downloaded some files in file center, i've get '125_warcraft3viewerOpenGl','mpqediten', i've tried to download 'W3ZMEv10.zip' but the zip was corrupted (many files come that way, i try to follow the tips, but the erros aways appear).
and i dont know how to replace a mdx AND the textures inside the MPQ (i dont know if this is possible also).

to make the job easer, i'll say what i want to do:
i'm a huge fan of Star Wars series, so i want replace the animations/icons of some units in game to play single player campaing as jedi(and try others models also). its possible? since i cant edit campaings files i want add the changes to game by MPQ or 'direct' shortcut.
what i need its a little help to start since this forum its huge! and have a lot of information, so im a bit confuse right now...
#5
What Daelin is saying is:

• Open your map in a MPQ program
• Add a model file to it (.mdx format)
• Add its skins with the correct paths
• Go into it with World Edit
• Find your custom unit and change it's model file to yours

Simple eh?
#6
orcfan32What Daelin is saying is:

• Open your map in a MPQ program
• Add a model file to it (.mdx format)
• Add its skins with the correct paths
• Go into it with World Edit
• Find your custom unit and change it's model file to yours

Simple eh?

thanks, at start i have some bad efects (the bad 'grid box' instead of the model, hehehe) but now i think i get the point:
i create a folder inside a civ (orcs,undead) add the portaits and model, then open the texture folder and add the texture. in editor i use the option that alow me to write the path (orcs\Jedi\JediFemale...).
i'll try now get some ICONS, and try to find where i add them ,hehehe and how make these new units show in units tool palets.

now i'll try to change the graphics of the units INSIDE the Campaings, but as i can see i Can extract the campaings files, so i'll extract, edit import :)

thanks all for the patience.

and im trying now to find a way to change the weapons graphics of a model (there are good lightsaber files, so i want to use them in the normal sword units).