Warcraft III resources & community, 2003–2006 · archived

Remove Everything Of An Animation

3 posts
#1

Remove Everything Of An Animation

hi,

I have transferred animations from one unit (peasant) to an other (marine, just don't ask why on earth anyone would do this) using these oinkertwinkle tools. Then I removed the superfluous animations using the notepad by deleting header info like these:

   Anim "Stand - 1" { 
      Interval { 167, 1667 }, 
      MinimumExtent { -19.5992, -33.1796, -0.28233 }, 
      MaximumExtent { 52.4008, 36.7176, 99.0722 }, 
      BoundsRadius 62.4483, 
   }


Now the problem is that the animation data is still there, onle the header declaration has been removed. In order to saving filesize, I noticed there is a difference of about 40kb in filesize between the original and the modified model! So my question is:

Where in a .MDL file do I find the 'real' animation data so I can delete it?

Not to know this is not crucial for my map, but saving filesize is nice for battle.net games and online hostability. Thx for your help,

klovadis
#2
Somewhere in there

Its the reason I never delete animations, just rename them: Cause you'll cause a whole lot of chaos from doing it
#3
The problem is about removing the old animation data in order to save filesize. Renaming those animations is as effectless as deleting the header information..

klovadis