Warcraft III resources & community, 2003–2006 · archived

How?

8 posts
#1

How?

HOw do i make spawned units from two sides run to attack another unit or building behind the others spawnpoint, then when they meet they will fight, and after fight go on against the building/unit?
#2
Have the spawned units attack-move to the the position of the enemy building. That way, there will stop and engage any enemies along the way. Its under the "Units-issue order targeting a point" action.
-VGsatomi
#3
How theres only move or attakc option
#4
I know how to do that! Im always making that just to see the units killing each other. Just a map to kill crap lol.

First Trigger:

Events:
Periodic Time Event

Conditions:
Whatever! lol! i usually put Region 010 (whatever)contains Unit, so that they can stop/start fightning (a controlled fight)

Actions:
Create Unit for Player at Region001 facing Point/Angle
(you should make this one many times, to different players/regions of course)

Second Trigger:

Events:
A Unit enters Region001/Region002

Conditions:
Whatever

Actions:
Order [Entering Unit] to Attack-Move to Region002/001


Hope this works. If you are using WEU(WorldEditorUnlimited) the name is Rect, not Region, the Region has different metods of use in WEU.
If this does not work, try "Order [Entering Unit] to Attack-Ground" instead of "Order [Entering Unit] to Attack-Move"

Good Luck :wink:
-Rui
#5
How theres only move or attakc option


Move the scroll bar up two spaces...
#6
Don't worry about that! Im sure my triggers work! :lol:
#7
aah there.. TY my map is actully looking to be turning out pretty good now :D
#8
I told you it would work!!!