Warcraft III resources & community, 2003–2006 · archived

timing particle emitters

6 posts
#1

timing particle emitters

yet another notepad problem. this time i actually exported the model safely, but one of the animations require particle emitters to make it look like a missile is launching from it. the problem is that i dont know how to edit it in notepade to time it to a certain extent where it's not always emitting fire, only during a certain part of this animation. if anyone could help, it would be nice.
#2
Get the timing of the moment with the fire, then set the geosetanims so that it appears when, and only when, it fires I guess

It'll take a lot of time unfortunantly =/
#3
i had a very similar problem once, the buff anim i set screwed up in game

i used the search tool for [ Particle ss 0.1

i changed it to 0.4

it worked fine, hope this can help u
#4
I dont understand if u export the model safely why u have to add the emitters again..?
#5
i exported the model, then added the emitters with oinkerwinkles tools.
#6
Now i understand ... but the particle has to look like a missile that it flows on the model? or launch from the model...