Warcraft III resources & community, 2003–2006 · archived

The forge.

22 posts
#1

The forge.

Sansui has opened up his doors to do some models for you all.

place a request here, Sansui is reserved the right to cancel and or not do any request he chooses.

Let the requests begin!

ps...
only scratch, and im not doing alot of units.


Requests must now follow the request format.

1.Model name.
2.Exact details of looks, iclude a picture or hand drawn concept.
3.Exact details on animations (stand, attack, spell, stand ready, death, decay) ect.ect.
4.exact details on attachments.
5.purpose.


example request.
[code]
1.Dwarf warrior:
2.Short fat, chest plate, pauldrons open face helm. braided beard and shinguards.
3.Animations:
stand-1 normal breathing animation.
stand-2 stand 1 with a look to the right.
attack-1 swings horizontally.
attack-2 swings vertically.
attack-3 uppercut.
spell holds weapon in the air.
spell-slam slams weapon on the ground
death gets hit in the side of the head and falls over.
decay. slow fade into the ground.
4.normal set up
5.for a map im working on(this needs to be a better reason)
#2
hi i need a dwarf model with a large braided beard, a mace/club in one hand and a shield in the other, he needs to have pauldrons, i can skin it

thanks a ton:)
#3
What about armor? and body. boots? helm/hair? spiked or flanged or neither? spiked pauldrons or what? cape cloak ?
#4
Can you make me a sorceress that looks evil?

I don't have any specific wants, all I want is that it must look like a girl and evil? ^_^ (So you can also use your creativity if you want :P)

Thanks.
#5
Hmm... Either a Dragonic Statue letting out a particle emitter style fire on whatever's below it

Or...

A Cerebus. Three headed dog, built nice and strong rather than the whimpy ones in WC3. Jet black fur. On attack, middle head bites. On spell, left head fires some sort of particle emitter of fire. Stand, walk, attack, spell, stand ready and death should be enough

Or...

Your old Chocobo
#6
he should have chest armor, a helmet that comes down on the side and only covering his nose in the front, non spiked pauldrons, armored boots and no cape

thanks!
#8
Camels hump,

do you care about polies on this or what?
do know what you want it capped at?
what do you want for animations.
#9
probably up to 800 polies, if you cant keep it lower thats ok. custom animations would be great, if thats not possible give him footman animations or something
#12
it seems rather high poly, the face i mean, did you make it from scratch?

anyways i take it you do not do only skins?

if not then could you do these things for Unsung Legends?

they're attachments, since Unsung Legends has a special attachment system

troll armour set (adapt them) (should suit all classes)

should include a helmet, shoulderpads, gloves, boots and a chest plate,

http://www.worldofwarcraft.com/pvp/images/armorsets/horde-shaman.jpg

http://www.worldofwarcraft.com/pvp/images/armorsets/horde-warrior.jpg

human priest wear

http://www.worldofwarcraft.com/pvp/images/armorsets/alliance-druid.jpg

undead warlock/priest wear

http://www.worldofwarcraft.com/pvp/images/armorsets/horde-warlock.jpg
#13
that dwarf looks great!

the face does look a little high poly, if you would design the armor that would be great, the animations

stand - 1 just normal stand one
stand - 2 looks a round
stand - 3 something
attack - 1 swings the hammer sideways at the enemy
attack - 2 brings it from the shield side down
attack - 3 over his head
walk
death - act like he gets hit on his head from the side abd falls over on his side
decay
spell - points hammer in the sky the attacks
spell slam - slams his hammer against the ground

those would be great
#14
yes the entire model is scratch, ill change the armor a bit to give it a nice look.

il also optimise the model to cut some polies out.