So, the problem is that i want an unit that u cant select, meaning it cant be selected and given orders like "move", "attack" and so on. I tryied using the selection trigger but it was too slow, here is what i did:
event - player1 selects a unit condition - triggering unit equal to plaa action - Remove the triggering unit from selection
As i said, that was too slow, i could quikly select it and give order it to move somewhere before it deselected the unit. I have seen in some map which i cant remember that there is units that u cant select at all, how do i do that?
As far as I know there is no way to make a unit completely unselectable. The most you can do is that trigger there, and lowering the selectaion scale to next to nothing (although thats still useless again drag-selecting).
If the unit is serving no real purpose, you can just make it a doodad with the unit's model file. It would be unselectable then. -VGsatomi