oK, I've been trying to make a spell been through many toturials and some are quite good(can't send because already made)so I'm trying a make a Water Nova, like the custom frost nova in spells. I begin quite simple with 'a unit starts the effect with an ability'.
So I go on with the nova is made and when I'm done the Wave stays in one place, the waves that are suposed the move and burst out in little waves.
But the problem is that the primary wave stays in one place and nothing goes on and the unit stays forever.
If u want to make a water effect around the caste you can try summoning a unit with water effects, with Locust skill and no damage at position of triggering unit and order it to move to a point with polar offset. Polar offset is: (Position of (Triggering unit)) offset by XXX (radius) towards XX degrees (angles). If the unit is staying forever u can try giving less deadtime (castingtime) or I really dont know why it doesnt move .
I have a nicer idea. If you remember the Naga Royal Guard, he has some ability which casts a wave of water. Why don't you cast eight dummy units and order each to cast at north, east, west, south, NE, NV,SE,SV. It would need a minimum amount of triggers and would give a neat effect. But if you want a circle, you might want to use a dummy unit which has the water elemental model, and the ability which causes damage on death. Then just create units in circle further and further and immediately kill them.
Simple... Have a dummy unit with the wave ability. To learn about dummy units check the FAQ. And now for the trigger:
Event - An Unit Starts the effect of an ability Conditions - Ability Being Cast equal to HeroAbility Actions - For (Integer A) from 1 to 8 do actions -> Create 1 dummy unit for ((Owner of (Casting Unit)) at (Position of (Casting Unit)) facing 0.00 -> Add 1.00 seconds expiration timer to last created unit -> Order (Last Created Unit) to Neutral - Naga Royal Guard - Tidal Wave (or something like that) at ((Point With Polar Offset - Position of (Casting Unit) offset by 100 towards A*45.00)
That's kinda all. If I messed a little fields, try to get it yourself please. If you still can't get it work, post here.
Just a dummy ability which doesn't require a target and is instant (such as Fan of Knives and War Stomp). But keep in mind to make it do no damage/no stun/no nothing. Just the cooldown, icon, description, mana cost...
None of them were impressing by now... I don't like DoTA for the simple reason that the heroes are very bad. Anyway, I think I will be back with some spells... as long as I get some ideas.
DaelinNone of them were impressing by now... I don't like DoTA for the simple reason that the heroes are very bad. Anyway, I think I will be back with some spells... as long as I get some ideas.
~Daelin
You are like me eh, i don't really like dota too . That is why i work on my AOS map now. And guess, i've already made spell exactly like what you're talking about 8-direction crushing wave for my map. I think we have most likely same mind .
Um... by the way the spell is done check it out in the spell section. ANOTHER Question How do make an Aura spell because I was reading and people just cunfuse me. I want the Aura to Actually make the unit to get repelled evertime they attack the unit with the aura or units aroun the caster with the aura.
You don't need to bother very much about how to make the aura... Yes, its true that some auras are very complicated, since they could referr to levels and stuff like that. But if you need a non-level aura then its very simple.
Just check everytime an unit is attacked if the unit has the buff, and if it does, just do the knockback stuff. If you don't know how to do this, post here.