Warcraft III resources & community, 2003–2006 · archived

Doodad Question

2 posts
#1

Doodad Question

Hi,

While I was terraining, I noticed that trees on non-flat-terrain float a bit in the air, which is just ugly when you look closer at it.

I do know how to shift doodads up or down, but I need to know how to change doodad heights before placing them! Object-Editor related solutions are most welcome, I wasn't able to find something.
Thx for helping,

klovadis
#2
There is no way to change the heigth of a doodad in that way, at least not making it sink into the ground. One thing I do in that situation is hide the clipping error behind other doodads. I.e. if it a rock, I'll surrond it with some rushes or bushes, which would be natural anyway.
-VGsatomi