Hi is it possible to add extra death sounds to a unit? and id also like to know how to put random sounds on an object if they are alive (the sounds are chosen and the trigger chooses 1 every so often at random to play) Because i want idle sounds for enemies that the player can hear.
Try deleting the existing death sounds for that unit and trigger the sounds.
Sound1
Events
Unit - A unit Dies
Conditions
(((Dying unit) belongs to an enemy of (Owner of (Killing unit))) Equal to True) and ((Unit-type of (Dying unit)) Equal to *your unit*)
Actions
Sound - Play *your sound* at 100.00% volume, located at (Position of (Dying unit)) with Z offset 0.00
Solution #2: Random Living Sounds
This is a little tricky, but, with a little bit of logic, you can figure it out.
Living Sound
Events
Time - Every *your amount* seconds of game time
Conditions
Actions
Sound - Play *your sound* at 100.00% volume, located at (Position of *your unit*) with Z offset 0.00
Corry about #2, I can't really find a better way.[/code]