Warcraft III resources & community, 2003–2006 · archived

Music as a seperate file?

5 posts
#1

Music as a seperate file?

im just wondering if its possilbe. We all know that music causes huge map sizes and long load times. How aobut making the music a seperate enity all of itself. makes it its own folder so you and direct the map triggers to play the files from that folder. I am wondering if this is possible?
#2
No. It is impossible

Without going into details, I'll just point out the EXTREAMLY basic fact that the person playing the map must also have this file in the exact same dictionary and area as you have made the triggers point to
#3
MecheonNo. It is impossible

Without going into details, I'll just point out the EXTREAMLY basic fact that the person playing the map must also have this file in the exact same dictionary and area as you have made the triggers point to


thats not that hard to do...

not everyone is an idiot at computers and can understand that you need to put this folder in this folder of the wc3 game to listen to the music while you play this map.
#4
It doesn't mattter. There is no trigger that allows you to do this.
#5
But there are sound tools that you can modify the sound to have less size , but you will lose some of the sound quality