im just wondering if its possilbe. We all know that music causes huge map sizes and long load times. How aobut making the music a seperate enity all of itself. makes it its own folder so you and direct the map triggers to play the files from that folder. I am wondering if this is possible?
Without going into details, I'll just point out the EXTREAMLY basic fact that the person playing the map must also have this file in the exact same dictionary and area as you have made the triggers point to
Without going into details, I'll just point out the EXTREAMLY basic fact that the person playing the map must also have this file in the exact same dictionary and area as you have made the triggers point to
thats not that hard to do...
not everyone is an idiot at computers and can understand that you need to put this folder in this folder of the wc3 game to listen to the music while you play this map.