Well.. I'm trying to make really nice terrain. i can do ok but i want to be better. Can some pro terrainers post pics of some terrain you did or someone give me tips on how to do good looking stuff.. I'm going for real rpg looking terrain
Um, i could try.. what sort of screen shot would you like if i do.. Tip: And a good program i like to use for terraining is the WE unlimited you can make stuff bigger, widder, and taller. Which is really nice, so you could make a stream out of a really wide and long "waterfall" dood ad and it wouldnt look bad ^^.
If you want your map to be a easily-crashable buggy mess, use WEU. For more sensibility, use Blizz spec stuff. As for terraining, my suggestion is to upen up some official blizzard maps and mimic their texturing/doodad placement methods. Thats how I learned. -VGsatomi
If you want your map to be a easily-crashable buggy mess, use WEU
uh.. Its never been buggy for me, although i dont touch the advance triggers that it has.. so maybe thats why i just use the terraining bounuses from it. ( Scaling, Rise, Lower)