Warcraft III resources & community, 2003–2006 · archived

Need help and/or feedback on my first skin.

12 posts
#1

Need help and/or feedback on my first skin.

I decided to try out skinning when I got PS7.0, so of course...I made this. The only parts that are recolor are the: Hood, Hands, Arms, Mouth. Everything else was redrawn, some using the stamp tool, but I would smudge it together and redraw it anyway. This is supposed to be a Chaos/Fel Orc Shaman:

http://uploads.blizzpub.net/uploads/kenak_ChaosShaman.jpg

First I request feedback on the skin :D I know it's not great and still has room to improve, which is why I'm posting it here (and not in the DL section like half of the other people out there).

The second problem is for some reason, when the skin goes over the model, it doesn't look like the shaman model. It's missing it's ears and every part that has team color turns completely 1 shade of that color:

http://uploads.blizzpub.net/uploads/kenak_ShamanPics.jpg

As you can see, the team colors are screwd up and the model does not look as it should.

Any help and/or feedback will be greatly appreciated!
#2
they look cool. what things did u download and where did u download the thins to make the skins? Then i could prob figure it out?
#3
I'm not sure what you mean exactly?

I used Photoshop 7.0, and downloaded Warcraft 3 Image Extractor II to get the skins and convert them from .blp to .tga, and vice versa. I downloaded WC3IE2 from the Tools section of this website, and I own Photoshop 7.0, but you can download Photoshop CS2 at the Adobe website.

No comments on how to fix the skin?
#4
Well the skin looks really cool, but I think that you have made a very dark red. Their skin shouldnt be so hard.
And for the bugg, I have no idea what it is sorry.

-Rui
#5
Hmm .. its kind off dark , try to improve the highlights...
#7
The update are lil bit blurry, try to add burn and dodge toll, also a lil bit smudge with less strength. The skin color doesn't look like a red on fel orc, compare the reds, they are totally different.

Anyway you should freehand the hood, since it the main parts of the model and it showed up on the portrait.
#8
Haha, I made a typo. I meant to say the Wolf Mask is now freehand, not w/e I said before. The first version of the skin did not have a freehand hood, but now it does.

I will fix the blurriness of the skin, and I will change the color from the red/maroon color to a more orange/orange-red color.
#9
sux....


j/k it's pretty cool.
#10
Apathetic IronyHaha, I made a typo. I meant to say the Wolf Mask is now freehand, not w/e I said before.


It still doesn't look like a freehand, you just smudge the older version or use some blur filter. I mean by freehand, you re-draw it from blank.

Anyway, yeah it looks blurry, repair most part of his clothes.
#11
Yes, I did smudge together the mask, but then I used the dodge/burn tool to make it look more like hair/fur. If I left it smudged it would look like a silver/white mask without any "texture". I do not see the reason to completely white out the mask and then redraw it when the desired effect can be made by smudeging it together then making fur. In fact, I did the same thing for the shoulders and other parts. It's just the style of the skin I chose to do...

And I didn't use any filers, I think it's stupid to filter a skin and then claim it as your own.
#12
try to use less pure black, it really screws up coherentcy.