Pictures? What do you mean? Screenshots for the Loading Screen or something? If you are refering to the terrain, I can show you when I get my real computer back, this one is too sucky... doesn't even have the print buttom
I guess that is used to say "I don't have to work with the terrain". Besides, excite already said you were the terrainer, so there, you should still be terraining.
RuiCould I be the terrainer? I love terraining terraining terraining!
-Rui
Yes, send me some stuff for Test maps, i need wel rounded maps that r very balanced and i need atleast one that is completely origanial in design, meaning, its not symetric... im mianly looking at the detial of balance in the None Symetrical map...
other thing is...
Shrink all map model sizes to about 2/3s of the origianall sizes.. this includes Trees, Rocks, and al other map detials.... No Creeps, No critters... place start locations only, No Gold mines yet ive found the tree sizes that seem to wrk most for me r ones that r ranging from a scale of 1.00 to .80... also, make the pathing area for the trees the "Barrel" pathing... Water would be wanted in all maps, (only for a sense of charm tho, doesnt have to be oceans) and hav the fog in the right setting for the terrian... The only Tilesets i dont want used r Outlands and Underground like tile sets... everything else is free game for the mixing...
this counts for all maps and this goes for ALL who wish to me a mapper on this...
Pls follow the Scaling and Pathing reqs carfully, u will see why after i release the first test map...
I guess that is used to say "I don't have to work with the terrain". Besides, excite already said you were the terrainer, so there, you should still be terraining.
He edited the post lol.
Yes, send me some stuff for Test maps, i need wel rounded maps that r very balanced and i need atleast one that is completely origanial in design, meaning, its not symetric... im mianly looking at the detial of balance in the None Symetrical map...
other thing is...
Shrink all map model sizes to about 2/3s of the origianall sizes.. this includes Trees, Rocks, and al other map detials.... No Creeps, No critters... place start locations only, No Gold mines yet ive found the tree sizes that seem to wrk most for me r ones that r ranging from a scale of 1.00 to .80... also, make the pathing area for the trees the "Barrel" pathing... Water would be wanted in all maps, (only for a sense of charm tho, doesnt have to be oceans) and hav the fog in the right setting for the terrian... The only Tilesets i dont want used r Outlands and Underground like tile sets... everything else is free game for the mixing...
this counts for all maps and this goes for ALL who wish to me a mapper on this...
Pls follow the Scaling and Pathing reqs carfully, u will see why after i release the first test map...
Ok. I can't use Dungeon, Underground and Outland tilesets... hmmm I see... I thought you would want some cave but ok then.
not yet, eventually we will wrk on the SubLevel world that Heroes 3 has, but, since that is kinda hard to do on WC, thoes might end up being seporate maps for obious reasons...