1, The detail on the terrain looks unbelievably great. Wish I could do that with my terrain... Then people would stop complaining about the terrain... But what do they expect on a simple shooting map?
2, Your spells look a bit... Like lightsabers, only megasized relative to the characters. I think I remember you had a great hellzone grenade coming out. Are those beam models in the WE by default, or are they imported? If they are imported, ditch them and do it like Tribute. Tribute's Kamehameha actually looked good. If they aren't imported, keep them for the great original look.
3, Man you're as bad a Gotenkz... Showing us all of these pictures to get us all excited. I bet some of these people salivated all over their keyboards looking at your pictures. I know I almost did... Just don't dissapoint us like Gotenkz who just stopped all of a sudden without warning or passing on the map. Now people are trying to recreate it... Hopefully they will do a better job as Gotenkz made good looks, but poor gameplay and horrible lag. Not to mention the loading time and map size... He posts his maps here, but he's never heard of Vex's map optimizer or MikePitzer's Widgetizer? If he used them, then he needs to drop a lot of the useless extras there. Namely the icons which can be replaced with a decient looking one already in the WE, like the Kamehameha and Gallic Gun. Though the icons still look great.
4, Your system makes this sound like the lame card game. Like "I do a physical attack for 5 power levels of damage!" Then like "I do an energy attack that deals 5 life cards of damage and costs me 2 power levels"... It just makes it look... Kinda stupid if you're well into puberty and know about the card game. But on the other hand, it's organized. But the idea seems a bit complicated to have like 10-20+ spells per hero... Unless you use upgrades instead of stats points. That would make it remarkably simple.
5, Some of your stuff looks like it's going to cause lag. But it looks great. And after thinking about it, depending on how you did it, it shouldn't cause too much lag. But use less units. When everyone goes hardcore on an enemy, that could cause major lag is they all create as many units as that Special Beam Cannon. I mean, Super KamehamehaX2 (Goku and Gohan) Big Bang Attack and Final Flash, that Super Tri Attack thing... Spirit Ball, Special Beam Cannon, Hellzone Grenade... Keep it to like no more than at most 5 units per spell. Theres like 5 people. Each making like 10 units per spell? 50 Units in a single united cast. Then doing other casts since there like 10-20+ spells... Other than the possibility of major lag, I think this should be a map to look forward to... Wish my map could be this popular... Nobody nowadays cares about Counterstrike or 1st person view. They all say take it out... Well either way, I just found a cool Sniper Scope Spell (Initially meant to be a Sniper Aim and Fire) and I'm thinking of putting it in. It would be majorly neat other than the fact that the bullet still can't go through trees or walls... Making it basically useless half of the time. But it would be cool to add a zoom function anyway. At the very least I want to add that, just for looks.
6, And can you send me into your game... I want some french fries!
7, And since you're so great at making your terrain and all that look awesome like crazy when which (Let's be honest here.) not even Tribute can compete. The spells, yeah maybe those can probably get a lot of votes supporting Tribute instead of yours. But terrain wise, even though Tribute was intended to have a unbelievably great terrain too, I think you would beat it, but at least a 5% margin. I honestly must say it would be a close race.
8, Bit off topic... But when they finish the new Tribute, I hope the make a Solar Flare that blinds the player by making his screen go white in addition to making the guy miss his normal attacks. If I can do it, they should be able to.
Anyway, keep up the good work and don't let us down! Finish the project! Give those old DBZ Tribute addicts something new to get addicted to and spread all across BNet!
Wow holy crap it's been more than 2 YEARS since I've posted about the map huh?
Well the map is still being worked on and with it being summer break and all I'll have ALOT of work done so expect a beta soon!
Also the map has a new name which is DBZ: Evolution. The reason why I changed it because the amount of work and time I've putted into this project has far gone beyond any update or edit and its way too good enough to have the old school DBZ all sagas in the title you know? Plus I wanted this map to stand out from other dbz maps and have it's own identity.
Register at my forums which has plenty of new and awesome pics and info of the map, and please tell your freind about it so the map can spread!
Again I apologize for the long wait but sometimes it takes a long time to make a master piece you know?
And heres a FAQ of my map which is also found on the forums! =Ghostface_Kilah's FAQ of DBZ: Evolution=
1. Q. Wtf is taking you so long to finish this map? A. Well yeah I have been working on this map for a long time pretty much over a year, this map was supposed to be just an update of V2 with new features but now with the releases of Tribute Ultra and Supreme I knew that the title Best dbz map won't be awarded to a little update, so I decided to turn the map beyond a update but an Evolution. I wanted the map to be a map that no one has ever experienced before in wc3 and will be remembered forever. But while I was working on the map my comp crashed and all the hard work I did was lost, but then I rememberd making a back up of the map on a CD but the problem is that it was a very old version of V3, so I had to work on the terrain again. But now my terrraining has gone through the roof and my skills have been ever more polished then ever because now I've fully dedicated my time on working on the map and with summer break just starting, i'll have way more free time to work on the map then I did when school started
2. Q. What kind of map is this? A. It's an epic Rpg map and when I say epic I mean EPIC! If your the kind of person who doesn't enjoy flashy terrain, innovation, long stories, and gameplay then this map isn't right for you. This map is pretty much an online version of Buu's Fury on the GBA but with better graphics of course XD
3. Q. Will this map feature DB,DBZ and GT? A. No V3 will only feature DBZ and all of the DBZ movies, no Dragonball because it was mostly about Goku and wasn't really any teamwork in it like in DBZ. And Gt I'll add in feature versions of the map.
4. Q. Will V3 feature those long ass cutscenes like in V2? A. Yes there will be cutscenes and plenty of it but it will be more cinematic meaning, it's not just pause character and dialogue, I've learned how to move the camera around and switching from camera to camera like in a movie so the cutscenes will be much better and you'll want to see it again and again but if you don't, i've added a skip feature. There's 3 different cutscenes in the game -Intro Cutscene: Usually the longest cutscenes in the game which just intros the beginning of the saga or the beginning of a movie. In order to skip it player red has to type in -skip before the skip timer reaches 10 seconds and then the intro will play. -Story Cutscene: This usually consist of a brief dialouge of characters from the story and CANNOT be skipped because it'll ruin the whole feel of the map. -In game cinematics: This usually consist of an event or sidequest in game. These are the shortest cutscenes in the game and can't be skipped also because of their length.
5. Q. Will the map have custom models? A. Of course! It's pretty hard to imagine goku with a body hair and a giant hammer, and it seems like maps now a days are nothing without custom models so I had to put em in. And not only are they custom models but there are custom icons, custom sound effects, custom doodads, and even custom voices! Thanks Panther25 for making the models for me, You kickass dude! Right now only the Z Fighters have their custom models and those are Goku Vegeta Gohan Future Trunks Krillin Yamcha Tien Piccolo Goten Kid Trunks Gotenks Gogeta Vegito
6. Q. Will those custom voices be like the ones in V2, you know with all the yelling and stuff? A. No these voices are acutally custom voicesets, so instead of hearing Goku say it's hammer time! or for Lorderon! He'll actually say what Goku says in the show and have the same voice!
7. Q. How will you travel in the game? Will it be like V2 where you just enter in a flight waygate thing and you get teleported to the next area? A. No in order to travel from area to area you'll have to enter a flight circle (which are flat blue circles) and then you'll be transported to the world map which is based on Budokai 3. And then you'll have to move your flying character to a the area where you want to go. These areas are West City Capsule Corp East District 439 (Goku's House) Forest Area Land Of Korin The Lookout Kame House (Master Roshi's Island) Ginger Town Baba's Palce and more!
8. Q. Will the world map be the only time when your character can fly? A. No theres some abilities in game where it makes your characters have a flying effect or a jumping effect. But I'm thinking of adding a flying system but I'm not sure yet I'll probably be adding it in a future version if people complain that the world is too big or something haha!
9. Q. What characters will you be playing this map? A. The characters will pretty much be the only similarity that V3 will have with V2. -Red as Goku -Blue as Yamcha/Vegeta -Teal as Gohan -Green as Piccolo -Purple as Krillin/Future Trunks/Kid Trunks -Yellow as Tien then as the story progresses he'll have the abilitiy called "Switch Characters" which will give him the ability to switch his main hero with Tien, Yamcha, Krillin, and Android 16 but in the Buu saga yellow will only be Goten
10. Q. What kind of RPG features will this map have? A. Well you level up your chacter and improve their stats which are -Strength: Increases your maximum Hit Points and your Attack Power also increases the damage of your Melee Attacks -Speed: Increases your attack speed and your running speed -Ki: Increases your maximum Energy Points (Mana) and the damage of your Energy Attacks I'm also working on a level up system similar to Diablo 2 and Buu's Fury where every time you level up you gain attribute points where you can increase your strength, speed and speed. Also theres plenty of different sidequests you can participate on which are based off from the Legacy of Goku series and others that I made up and trust me when I say this. Every Area in the game has their own different sidequests that you can do even in otherworld! And the prizes varies from Exp and Zenni (which is the currency of the game) through Special unique Items. Also I'm planning on adding an equipment system similar to the one Buu's Fury has where you can place items on different slots like on the Head, Body, Feet, Hand and a slot for an accesory.
11. Q. What are these Energy and Melee Attacks? A. Energy attacks and Melee attacks are 2 out of 3 of the different ability categories which are. -Energy Attacks: Which are like Kamehameha and Galick Gun which requires Energy Points to use -Melee Attacks: Which are like Demon Roundhouse, and Wolf Fang Fist which requires Hit Points to use. -Special: Which are special skills that one character has the are neither a Energy attack or a Melee attack. Ex. Super Saiyan, Human Potential, Anger etc. These skills usually have a cooldown but some do not unlike the Energy and Melee attacks which you can use as many times as you like as long as you have the right EP/HP to use them.
12. Q. But you can only have like 5 skills at one time how will one have all these skills? A. Simple, the different ability caterogories are in a spellbook like ability similar to the one that Final Fantasy Forver has.
13. Q. This map seems to take a very long time to finish what if someone gets disconnected or has to leave? A. I know of that and sometimes stuff comes up and people has to leave their teammates behind so I'll be adding a checkpoint feature where at a point of a saga there will be a checkpoint where it gives the player a password so if their player red at another game they can just enter the password before the intro starts and it'll load up the checkpoint they were at but their character's level and stats will be at a base number high enough for the part of the story their at, and also they'll be given some start money to buy items and equipment. And I was planning on adding a save feature like in Final Fantasy Forever but I'm not sure how to do it lol probably in the future I'll find someone who can put a system like that in the map but in the mean time I'll just stick with the checkpoint feature.
14. Q. What kind of items are in the game? A. Most of the items are very similar to the one that Buu's Fury has the equipment and the recovery items and such. Like Food which restores lost HP and Drinks whihc restores lost EP. Also the equipment will be the same also with a few ones that I made up.
15. Q. What happens if your character dies? A. Well theres 2 different scenarios for that -Your character dies during a story battle: If your character dies during a story battle like Goku and Piccolo vs Raditz etc. then your character will be "Knocked out" temporarily. The only way to wake up from being knocked out is by having another player using a senzu bean on you or just waiting till you wake up and if that happens then your HP and EP are cut by half. -Your character dies by creeps or something else: If this happens then your character just gets transported to King Yemma's Office and you must do a certain sidequest in order to be alive again. Theres also a special item that can negate the effect of death which is the.... -Lazarous Crystal- This is a special item from Buu's Fury which works like an ankh, It brings you back to life if your hp reaches 0. This is a rare item in the game theres also some people who can sell you this item but it's very expensive...
16. Q. WHEN WILL THIS MAP BE FINISHED DAMNIT I WANT TO PLAY NOW! A. Well right now I have the terrain almost done and then I'll start with the triggers for Saiyan saga and then beta test! As I said before this Summer break I'll have ALOT of time to work on this map so expect a beta soon