In gmax, is there a certain way to skin a model or specific "rules" that you have to follow in order for the skinning to work properly in WC3? (ex:you can't use paint weights) I'd really appreciate any info, even if it's just the way you skin.
232 posts California (the center of the world) joined
#2
well, you have to unwrap.. and unwrap each area individually. and, if you're using multiple skins, it may take a few trys to figure out what order tehy go in the mdl. i hope i answered your question, or at least didnt confuse you. also, do you know ohw to import th eskin on the model? that magnos thing does help for this part. there should be a seperate gmax support place here...