Make a spell or item have a chance to cast a spell such as frost nova. Like i want a passive spell to have a 20% chance of casting frost nova on striking or something like that.
Frost Nova Events Unit - A unit Is attacked Conditions (Learned Hero Skill) Equal to Frost Nova AUTO Actions Set Chances = (Random integer number between 1 and 5) If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions Chances Equal to 1 Then - Actions Unit - Create 1 DUMMY UNIT WITH FROST NOVA for (Owner of (Attacking unit)) at (Position of (Attacking unit)) facing Default building facing degrees Unit - Add a 3.00 second Generic expiration timer to (Last created unit) Unit - Order (Last created unit) to Undead Lich - Frost Nova (Attacked unit) Else - Actions Do nothing
You can do that, but just for ease of implementation I suggest using the Lightning Orb or Black Arrow Bonus spells. These are under items. Now you will create the Frost Nova you want fired then go and make the spell based on Black Arrow(name is actually Item Attack Black Arrow Bonus). There are 3 fields you want to fill in -Chance to Hit Heroes -Chance to Hit Summoned Units and -Chance to Hit Units You just fill in the percentage you want and there you go, nice fast and no triggers
Ok both your ideas were great and helpfull. I think i like the Orb Ability idea better because it's just a bit easier and i'm American so you know how that works .