Yes that is diffinently the problem. You shouldn't have the distance part in the angle, change that to (Facing of (Slider 2)) and it will work.
What is this about path? Read my post carefully and ask me what it is you don't understand. I'm more than willing to help if I know how to help you.
As for the web how did you put it there? through triggers or spell?
Impac7
#17
Well i sometimes need a lot of time to find 'distance between' or 'angle' i dont know if they are a math, X or Y postion, boolean cpmparison.. etc that's what i mean that sometimes i need the path to find the right trigger. Anyway, i did it in Slide mvmnt - i replaced distance between... with Unit - Move Slider1 instantly to ((Position of Slider1) offset by 2.00 towards (Facing of Slider2) degrees). Still no change - the problem from the very beginning of this thread is that the unit cannot move to the caster. You know - the unit is supposed to move to the caster in right direction not in chaotic and not to stay in distance like a magnet after having replaced the distance with facing.. . But Mr chuckle posted some 'Distance' in the Slide Start movement trigger too. Maybe this should be also changed?
As for the buff- i didnt use triggers but the buff from the ensnare- whataver i use even aerial shackles buff the ensnare is always displayed and stays when the unit starts sliding everywhere. (although i am waiting for a model to be made -if someone ever feels like making a green ensanre)