Warcraft III resources & community, 2003–2006 · archived

Melee Heroes Project!

63 posts
#16
Update!
[pic removed]
Human hero almost finished. Only remaining things to do is to edit particles to fit concept and eventually fix bugs. Maybe some skin changes on face. Alternate form haven't been changed.

New concept, the dwarven Thane:
[pic removed]

Based on Samwise's artwork. As far it's only MK's head merged on a bit reshaped paladin's body. It will have new anims for spells, death and dissipate. Also new skin and some more details.


Tauren Runemaster hero got a necklace and a bit reshaped horns so they look more buffalo. No screenshot couse, bleh, not worth...
#17
Another update:
[pic removed]

Thane is almost finished. I'm not quite sure but i think he will blend nicely with riflemans^^. Some polishing and he'll be done. Human hero is on hold becouse of some annoying bugs that I don't know yet how to fix.

BTW sorry for multipost...
#18
Hey that Thane is awesome! (though they all are) I have a use for the Thane in Forsaken Destiny with a changed skin once it's available :D Keep up the great work. 8)
#19
Thanks Xaran :) I'm trying hard^^.

The Thane is completed and released. 8)
#20
*leaves a dust outline*
#21
*brushes away Xaran's dust outline*

Come on Nerubian Nerubian Nerubian gogogo!

And of corse, like I said before, fix the human's helmet or whatever those floating white things are
#22
Roger that^^ The human hero will be done shortly.

So my next aim is nerubian hero 8)
#23
The Holy Crusader aka Human hero is finished and released. Targeting Runemaster^^
#24
Moo

Yes. This is very on topic. The Runemaster is a tauren, and tauren go moo

Therefore, I am on topic. But of corse I could abuse my powers and just post off-topic nonsense anyway, but I won't cause I'm... yeah

Nerubian
#25
By Nerub! Then I'll make an offtopic:

http://i6.photobucket.com/albums/y248/Norinrad/Nerub.gif

This is just a project so far. I don't know, I think it will resemble a big coackroach. What will be done: Making him less bulky to be more nerubian, shoulder pads will stay, adding more spikes and changing skin. Also changing claws to be less crabby and more mantis like. Changing head to be less like the original nerubian. It will has also some anims from CL, including burrowing and impale jumping.

Tell me what do you think of it couse I just don't know if I should go on with it or try to base it from different model?
#26
Hmm... I'm pretty sure the Makura, Crypt Lord and Nerubian do NOT play nicely with each other when you try to transfer animations. However, giant roach suits the Nerubians fine
#27
They surely don't but I alredy found a way to transfer anims. You won't find that strechy anim like in the right lower part of the screenshot in makura model :twisted:
#28
Hey, if you can get the animations to work then go right ahead

I once tried to get a Makura-based Nerubian creature. With what you have so far, wouldn't be too hard to make a Nerubian Earthborer or something like that, like the burrowing cockroaches or crickets that exist
#29
Interesting :) must look for some of these bugz^^

But back to the topic! (moo!)

http://i6.photobucket.com/albums/y248/Norinrad/Rune.gif

Update of Runemaster hero. It looks better by now but lots of work still neds to be done. The horns has been reworked, there are now braclets on his hands and that weapon wnich I don't know haw are called in english :P Anyway thing to be done: some UV mapping, as you can see the chest is very messed up. The necklace will have to stand out more. Dunno if you even noticed it on screenshot :P Runes will be added of course, on chest, horns, face and robe.
#30
I THINK they're called iron knuckles or spiked knuckles... not sure.