How can I make that event working? Even when a destructible in a specific region dies, the trigger does not run. There is a tip in the window, that only first 64 destructibles are monitored to death,... But the window is too small and I can read further. Could some help me? I have about 150 doodads which should be used in the trigger. I tried to make more smaller regions, but it still does not work.
this will take much longer, but you could make the event set to each specific doodad... I don't have my editor running right now, I'll add more once I figure it out. -Blue