
157 posts
Poland - Land of Glory ; ]
joined
#1
Making model transparent
How to make model transparent, so it looks etheral or ghostly? Like KotG and KotG ghost or AM and AM ghost.

3,449 posts
Australia
joined
#2
I think on Materials you need to swap it to Addiative or something like that...
I'm POSTIVE its a material thing, so I guess you should extract the KotG ghost or Archmage ghost and see what they use

120 posts
Behind You..
joined
#3
Trigger
Why don't you try to add it with a trigger? special effect - invisiblity or something

Maybe that works!
(normaly it does).

157 posts
Poland - Land of Glory ; ]
joined
#4
Well this would probably work, but I'm not doing map, I'm making an model
Ok I figured it out. On materials switch filter mode for desired geoset to AddAlpha. Should work fine


300 posts
The Islands in the Sky
joined
#5
You can use FilterMode Additive for ghostliness, or you can add a "static Alpha X," line to a material for generic transparency.
The question is - what's the difference between "AddAlpha" and "Additive"? They both seem to produce the same effects...