Warcraft III resources & community, 2003–2006 · archived

flesh demon update WIP

10 posts
#2
*sigh..again....* cool! How to make texture like that? You know, a skinless flesh, so all of his tendons and veins show up? :roll:
#3
You know, a skinless flesh, so all of his tendons and veins show up?


*GASP* UGH! That's horrible! :shock:

-Rui
#4
am i missing something? can we just stay on topic?
#5
Sorry. I just found that thing of showing the veins and... oh well nevermind. :lol: I, don't think he shows the.... :roll: ... but he looks cool, specially the wings.

-Rui
#6
dont care for the wings, make them more like smooth fleshy substance would be better.
#7
Top part of face looks good, but does not mesh well with the bottom. Partly I would assume that missing half the muscles of your face would seriously affect the layout and your ability to move.

Anyway appears that you've been taking a great deal of interest in anatomy...looks like its coming along. Just make sure to give the rest of the skin the same treatment; will make for a good showcase.

You should try skinning some higher poly models. Maybe a newer game.
http://boards.polycount.net/ubbthreads.php
Time to move on to better things I think.
#8
do wings really have that many viens in them? or am i just thinking of bats...
#9
im goign to redo the wings soon, and those are muscle fibers, not veins.
#10
and those are muscle fibers, not veins.


I thought so too. In fact, that doesn't look like veins.

-Rui