for your first question when your writing the strings for the attachment put "hand" then "left" if you need more help i'll send you a picture for your second question make a trigger
Event Hero aquries an item Condions item-type = (your weapon/ring/ammy etc..)you may need to do a condion for each item type make sure you use the and) Actions set varaable (make a real varable) to 1
then another trigger
Event Hero aquries an item Condions And (all condions are true) (varable you made) = 1 item-type = (your weapon/ring/ammy etc..) Action Drop triggering item remove last droped item from the game (if you want it to be removed) there you go it should wrok if it donsent well i tryed.
673 posts Sunny Singapore, the lil' red dot joined
#3
you dont need triggers. just use the slow aura from the tornado unit (found under Neutral passive) and set the factors and such to 0. then use an attachment on the Target column. Use your weapon model and set the target attachment point to "hand" and "left" (without the " of course).
and for your second one, you can use (check if target has (item)) and include the other weapons valid. i think theres an easier version of this but im not sure how to do it.